Aither is the royal child of Ezera. He is bright and energetic, but he does not like those people who treat him as a weak boy. He desires to make his name as a brave knight one day, just like his mother.
Connections[]
A self-styled queen that saved Aither from danger. He and Chloe have promised to go on an adventure together after he becomes a great king.
Aither firmly believes that no matter where he is, Iseria will be able to find him.
Aither cannot believe that Vildred, who has been by his side for so long, was capable of such things.
Aither has admired Ras, the legendary Heir of the Covenant, ever since he was a child.
Aither is fascinated by Angelica's incredible abilities despite her young appearance.
Even though Mercedes is a Wraith, Aither thinks she is very kind, just like how his mother said.
Skills[]
Skill
Description
Whispering Spirit
0
1
Aither attacks with spirit power, with a 40% chance to decrease Speed for 2 turns. (Decrease Speed: Decreases Speed by 30%.)
+1 > +10% damage dealt (x4,000 x1)
+2 > +5% effect chance (x14,000 x1 x2)
+3 > +5% effect chance (x23,000 x2 x3)
+4 > +15% damage dealt (x32,000 x3 x4)
Guard
2
1
Aither recovers an ally’s Health with water energy while dispelling two debuffs, before increasing his Combat Readiness by 20%. Amount recovered is proportional to the target's max Health and Aither's Attack.
Soul Burn: Increases the amount recovered. (Consumes 10 .)
+1 > +5% healing (x4,000 x1)
+2 > +5% healing (x14,000 x1 x2)
+3 > +10% healing (x23,000 x2 x3)
+4 > +10% healing (x32,000 x3 x4)
Spirit's Call
3
2
Before Awakening: Aither recovers Health of all allies and casts a barrier for 1 turn with spirit power. Amount recovered is proportional to Aither's Attack and the target's max Health, and barrier strength is proportional to Aither's Attack. (Barrier: Neutralizes some of the damage taken when attacked.)
After Awakening: Aither recovers Health of all allies and casts a barrier for 2 turns with spirit power. Amount recovered is proportional to Aither's Attack and the target's max Health, and barrier strength is proportional to Aither's Attack. (Barrier: Neutralizes some of the damage taken when attacked.)
+1 > +5% healing (x4,000 x1)
+2 > +5% healing (x4,000 x1)
+3 > +5% healing (x4,000 x1)
+4 > +5% healing (x23,000 x2 x3)
+5 > +5% healing (x28,000 x2 x4)
+6 > +5% healing (x37,000 x3 x5)
+7 > +10% healing (x42,000 x3 x6)
Items needed:
Gold 294,000
Stigma x8,100
Mysterious Flash x27
Specialty[]
First Aid
With his warm touch, there's nothing he can't heal.
Aither is actually a great healer and very useful early game. If you have terrible luck pulling healers, he can fill the slot until later where cleanse/debuff immunity becomes important.
His S2 is a single target heal with a 2 turn cooldown, while his S3 is an AoE heal with barrier. He can also be used in Wyvern 11 as your secondary healer. He does have terrible base speed, so speed substats would be great on him.
Heroic Tale: "I'd only ever hear of the Heir of the Covenant in stories, you have no idea how happy I was first met him! And guess what, I even helped him find his Guardian!"
Advice: "Sir Charles told me that I should be the next leader of the Conclave and the king of Ezera. Uhh..."
This table shows the morale points you gain when the following chat options are selected. Check out the epic7db.com's labyrinth camping simulator to gain the most morale points.